

In No Remorse, the Silencer could carry no more than five firearms at once in No Regret, this restriction was lifted entirely. No Regret added several new weapons and death animations, including freezing (and subsequent shattering) and two different kinds of melting. Teleportation pads are used for quick travel within and between levels. The player controls the Silencer as he fights his way through the levels. The gameplay is similar to Crusader: No Remorse. Set immediately after the events of No Remorse, No Regret chronicles the further adventures of the Silencer, a supersoldier-turned-resistance-fighter in a dystopian 22nd century.

Mechanically similar to No Remorse, it features new levels, enemies and weapons.

Nominally a sequel to 1995's Crusader: No Remorse, it is considered both by critics and by the game director more akin to a stand-alone expansion pack. Crusader: No Regret is an isometric action game developed by Origin Systems and published by Electronic Arts in 1996.
